Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'SlateFontInfo' from its members
Inputs
Type | Name | Description |
---|---|---|
object | Font Family | The font object (valid when used from UMG or a Slate widget style asset) |
object | Font Material | The material to use when rendering this font |
struct | Outline Settings | Settings for applying an outline to a font |
name | Typeface | The name of the font to use from the default typeface (None will use the first entry) |
real | Size | The font size is a measure in point values. The conversion of points to Slate Units is done at 96 DPI.So if you're using a tool like Photoshop to prototype layouts and UI mock ups, you can change the UMG Font settingsto ensure that UMG font size is displayed in its 72 DPI equivalent, even if Slate will still use 96 DPI internally. |
integer | Letter Spacing | The uniform spacing (or tracking) between all characters in the text. |
real | Skew Amount | A skew amount to apply to the text. |
Outputs
Type | Name | Description |
---|---|---|
struct | Slate Font Info |