Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'QuartzQuantizationBoundary' from its members
Inputs
Type | Name | Description |
---|---|---|
enum | Quantization | resolution we are interested in |
real | Multiplier | how many "Resolutions" to wait before the onset we care about |
enum | Counting Reference Point | |
boolean | Fire On Clock Start | If this is true and the Clock hasn't started yet, the event will fire immediately when the Clock starts |
boolean | Cancel Command If Clock Is Not Running | If this is true, this command will be canceled if the Clock is stopped or otherwise not running |
boolean | Reset Clock On Queued | If this is true, queueing the sound will also call a Reset Clock command |
boolean | Resume Clock On Queued | If this is true, queueing the sound will also call a Resume Clock command |
Outputs
Type | Name | Description |
---|---|---|
struct | Quartz Quantization Boundary |