Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'ProcMeshTangent' from its members
Inputs
Type | Name | Description |
---|---|---|
vector | Tangent X | Direction of X tangent for this vertex |
boolean | Flip Tangent Y | Bool that indicates whether we should flip the Y tangent when we compute it using cross product |
Outputs
Type | Name | Description |
---|---|---|
struct | Proc Mesh Tangent |