BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'ParticleSysParam' from its members
Inputs
Type | Name | Description |
---|---|---|
name | Name | The name of the parameter |
enum | Param Type | The type of parametersPSPT_None - There is no data typePSPT_Scalar - Use the scalar valuePSPT_ScalarRand - Select a scalar value in the range [Scalar_Low..Scalar)PSPT_Vector - Use the vector valuePSPT_VectorRand - Select a vector value in the range [Vector_Low..Vector)PSPT_Color - Use the color valuePSPT_Actor - Use the actor valuePSPT_Material - Use the material valuePSPT_VectorUnitRand - Select a random unit vector and scale along the range [Vector_Low..Vector) |
real | Scalar | |
real | Scalar Low | |
vector | Vector | |
vector | Vector Low | |
struct | Color | |
object | Actor | |
object | Material |
Outputs
Type | Name | Description |
---|---|---|
struct | Particle Sys Param |