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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Minimal View Info' from its members
Inputs
Type | Name | Description |
---|---|---|
vector | Location | Location |
rotator | Rotation | Rotation |
real | FOV | The horizontal field of view (in degrees) in perspective mode (ignored in orthographic mode). |
real | First Person FOV | The horizontal field of view (in degrees) used for primitives tagged as "IsFirstPerson". |
real | First Person Scale | The scale to apply to primitives tagged as "IsFirstPerson". This is used to scale down primitives towards the camera such that they are small enough not to intersect with the scene. |
real | Ortho Width | The desired width (in world units) of the orthographic view (ignored in Perspective mode) |
boolean | Auto Calculate Ortho Planes | Option for the Ortho camera to automatically calculated the near/far plane |
real | Auto Plane Shift | Manually adjusts the planes of this camera, maintaining the distance between them. Positive moves out to the farplane, negative towards the near plane |
boolean | Update Ortho Planes | Adjusts the near/far planes and the view origin of the current camera automatically to avoid clipping and light artefacting |
boolean | Use Camera Height As View Target | If UpdateOrthoPlanes is enabled, this setting will use the cameras current height to compensate the distance to the general view (as a pseudo distance to view target when one isn't present) |
real | Ortho Near Clip Plane | The near plane distance of the orthographic view (in world units) |
real | Ortho Far Clip Plane | The far plane distance of the orthographic view (in world units) |
real | Perspective Near Clip Plane | The near plane distance of the perspective view (in world units). Set to a negative value to use the default global value of GNearClippingPlane |
real | Aspect Ratio | Aspect Ratio (Width/Height) |
boolean | Constrain Aspect Ratio | If bConstrainAspectRatio is true, black bars will be added if the destination view has a different aspect ratio than this camera requested. |
boolean | Use First Person Parameters | If bUseFirstPersonParameters is true, FirstPersonFOV and FirstPersonScale should be applied to primitives tagged as "IsFirstPerson". |
boolean | Use Field Of View For LOD | If true, account for the field of view angle when computing which level of detail to use for meshes. |
enum | Projection Mode | The type of camera |
real | Post Process Blend Weight | Indicates if PostProcessSettings should be applied. |
struct | Post Process Settings | Post-process settings to use if PostProcessBlendWeight is non-zero. |
vector2d struct | Off Center Projection Offset | Off-axis / off-center projection offset as proportion of screen dimensions |
real | Overscan Resolution Fraction | Resolution fraction that scales with the amount of overscan added to the view |
real | Crop Fraction | The fraction between 0.0 and 1.0 of the view to crop to during the final post process upscale, with 1.0 meaning no crop |
struct | Asymmetric Crop Fraction | Experimental: The fraction for each edge between 0.0 and 1.0 of the view to crop to during the final post process upscale, with 1.0 meaning no crop.By convention, X is the left edge, Y is the right edge, Z is the top edge, and W is the bottom edge. Stacks with uniform CropFraction. |
Outputs
Type | Name | Description |
---|---|---|
struct | Minimal View Info |