Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'LiveLinkCameraStaticData' from its members
Inputs
Type | Name | Description |
---|---|---|
boolean | Is Field Of View Supported | Whether FieldOfView in frame data can be used |
boolean | Is Aspect Ratio Supported | Whether AspectRatio in frame data can be used |
boolean | Is Focal Length Supported | Whether FocalLength in frame data can be used |
boolean | Is Projection Mode Supported | Whether ProjectionMode in frame data can be used |
real | Film Back Width | Used with CinematicCamera. Values greater than 0 will be applied |
real | Film Back Height | Used with CinematicCamera. Values greater than 0 will be applied |
boolean | Is Aperture Supported | Whether Aperture in frame data can be used |
boolean | Is Focus Distance Supported | Whether FocusDistance in frame data can be used |
boolean | Is Depth Of Field Supported | Set to false to force the camera to disable depth of field |
boolean | Is Location Supported | Whether location in frame data should be used |
boolean | Is Rotation Supported | Whether rotation in frame data should be used |
boolean | Is Scale Supported | Whether scale in frame data should be used |
name | Property Names | Names for each curve values that will be sent for each frame |
Outputs
Type | Name | Description |
---|---|---|
struct | Live Link Camera Static Data |