Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'GaussianSumBloomSettings' from its members
Inputs
Type | Name | Description |
---|---|---|
real | Intensity | Multiplier for all bloom contributions >=0: off, 1(default), >1 brighter |
real | Threshold | minimum brightness the bloom starts having effect-1:all pixels affect bloom equally (physically correct, faster as a threshold pass is omitted), 0:all pixels affect bloom brights more, 1(default), >1 brighter |
real | Size Scale | Scale for all bloom sizes |
real | # 1 Size | Diameter size for the Bloom1 in percent of the screen width(is done in 1/2 resolution, larger values cost more performance, good for high frequency details)>=0: can be clamped because of shader limitations |
real | # 2 Size | Diameter size for Bloom2 in percent of the screen width(is done in 1/4 resolution, larger values cost more performance)>=0: can be clamped because of shader limitations |
real | # 3 Size | Diameter size for Bloom3 in percent of the screen width(is done in 1/8 resolution, larger values cost more performance)>=0: can be clamped because of shader limitations |
real | # 4 Size | Diameter size for Bloom4 in percent of the screen width(is done in 1/16 resolution, larger values cost more performance, best for wide contributions)>=0: can be clamped because of shader limitations |
real | # 5 Size | Diameter size for Bloom5 in percent of the screen width(is done in 1/32 resolution, larger values cost more performance, best for wide contributions)>=0: can be clamped because of shader limitations |
real | # 6 Size | Diameter size for Bloom6 in percent of the screen width(is done in 1/64 resolution, larger values cost more performance, best for wide contributions)>=0: can be clamped because of shader limitations |
linearcolor | # 1 Tint | Bloom1 tint color |
linearcolor | # 2 Tint | Bloom2 tint color |
linearcolor | # 3 Tint | Bloom3 tint color |
linearcolor | # 4 Tint | Bloom4 tint color |
linearcolor | # 5 Tint | Bloom5 tint color |
linearcolor | # 6 Tint | Bloom6 tint color |
Outputs
Type | Name | Description |
---|---|---|
struct | Gaussian Sum Bloom Settings |