Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'EnhancedActionKeyMapping' from its members
Inputs
Type | Name | Description |
---|---|---|
object | Triggers | Trigger qualifiers. If any trigger qualifiers exist the mapping will not trigger unless:If there are any Explicit triggers in this list at least one of them must be met.All Implicit triggers in this list must be met. |
object | Modifiers | Modifiers applied to the raw key value.These are applied sequentially in array order.Note: Modifiers defined in individual key mappings will be applied before those defined in the Input Action asset.Modifiers will not override any that are defined on the Input Action asset, they will be combined together during evaluation. |
object | Action | Action to be affected by the key |
struct | Key | Key that affect the action. |
Outputs
Type | Name | Description |
---|---|---|
struct | Enhanced Action Key Mapping |