Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'EditorScriptingMeshReductionOptions_Deprecated' from its members
Inputs
Type | Name | Description |
---|---|---|
boolean | Auto Compute LODScreen Size | If true, the screen sizes at which LODs swap are computed automatically@note that this is displayed as 'Auto Compute LOD Distances' in the UI |
struct | Reduction Settings | Array of reduction settings to apply to each new LOD mesh. |
Outputs
Type | Name | Description |
---|---|---|
struct | Editor Scripting Mesh Reduction Options Deprecated |