Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'DebugFloatHistory' from its members
Inputs
Type | Name | Description |
---|---|---|
integer | Max Samples | Max Samples to record. |
real | Min Value | Min value to record. |
real | Max Value | Max value to record. |
boolean | Auto Adjust Min Max | Auto adjust Min/Max as new values are recorded? |
Outputs
Type | Name | Description |
---|---|---|
struct | Debug Float History |