BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'ConvolutionBloomSettings' from its members
Inputs
Type | Name | Description |
---|---|---|
object | Convolution Kernel | Texture to replace default convolution bloom kernel |
real | Scatter Dispersion | Intensity multiplier on the scatter dispersion energy of the kernel. 1.0 means exactly use the same energy as the kernel scatter dispersion. |
real | Convolution Scale | Relative size of the convolution kernel image compared to the minor axis of the viewport |
vector2d struct | Convolution Center | The UV location of the center of the kernel. Should be very close to (.5,.5) |
real | Convolution Boost Min | Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables convolution boost |
real | Convolution Boost Max | Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables convolution boost |
real | Convolution Boost Mult | Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). Max < Min disables convolution boost |
real | Convolution Buffer | Implicit buffer region as a fraction of the screen size to insure the bloom does not wrap across the screen. Larger sizes have perf impact. |
Outputs
Type | Name | Description |
---|---|---|
struct | Convolution Bloom Settings |