Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that create a 'AbcStaticMeshSettings' from its members
Inputs
Type | Name | Description |
---|---|---|
boolean | Merge Meshes | Whether or not to merge the static meshes on import (remember this can cause problems with overlapping UV-sets) |
boolean | Propagate Matrix Transformations | This will, if applicable, apply matrix transformations to the meshes |
boolean | Generate Lightmap UVs | Flag for whether or not lightmap UVs should be generated |
Outputs
Type | Name | Description |
---|---|---|
struct | Abc Static Mesh Settings |