Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'VirtualCameraSettingsPreset' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Virtual Camera Settings Preset |
Outputs
Type | Name | Description |
---|---|---|
boolean | Is Camera Settings Saved | Checks which settings are saved for the preset |
boolean | Is Stabilization Settings Saved | |
boolean | Is Axis Locking Settings Saved | |
boolean | Is Motion Scale Settings Saved | |
boolean | Is Favorited | Checks if saettings is set as favorite |
struct | Date Created |