Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'ViewTargetTransitionParams' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | View Target Transition Params |
Outputs
Type | Name | Description |
---|---|---|
real | Blend Time | Total duration of blend to pending view target. 0 means no blending. |
enum | Blend Function | Function to apply to the blend parameter. |
real | Blend Exp | Exponent, used by certain blend functions to control the shape of the curve. |
boolean | Lock Outgoing | If true, lock outgoing viewtarget to last frame's camera POV for the remainder of the blend.This is useful if you plan to teleport the old viewtarget, but don't want to affect the blend. |