Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'RadialDamageParams' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Radial Damage Params |
Outputs
Type | Name | Description |
---|---|---|
real | Base Damage | Max damage done |
real | Minimum Damage | Damage will not fall below this if within range |
real | Inner Radius | Within InnerRadius, do max damage |
real | Outer Radius | Outside OuterRadius, do no damage |
real | Damage Falloff | Describes amount of exponential damage falloff |