BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'MeshInstancingSettings' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Mesh Instancing Settings |
Outputs
Type | Name | Description |
---|---|---|
class | Actor Class To Use | The actor class to attach new instance static mesh components to |
integer | Instance Replacement Threshold | The number of static mesh instances needed before a mesh is replaced with an instanced version |
boolean | Skip Meshes With Vertex Colors | Whether to skip the conversion to an instanced static mesh for meshes with vertex colors.Instanced static meshes do not support vertex colors per-instance, so conversion will losethis data. |
boolean | Use HLOD Volumes | Whether split up instanced static mesh components based on their intersection with HLOD volumes |
class | Select The Type Of Instanced Component | Whether to use the Instanced Static Mesh Compoment or the Hierarchical Instanced Static Mesh Compoment |