Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'LiveLinkCameraFrameData' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Live Link Camera Frame Data |
Outputs
Type | Name | Description |
---|---|---|
real | Field Of View | Field of View of the camera in degrees |
real | Aspect Ratio | Aspect Ratio of the camera (Width / Heigth) |
real | Focal Length | Focal length of the camera |
real | Aperture | Aperture of the camera in terms of f-stop |
real | Focus Distance | Focus distance of the camera in cm. Works only in manual focus method |
enum | Projection Mode | ProjectionMode of the camera (Perspective, Orthographic, etc...) |
transform | Transform | Transform of the frame |
struct | Meta Data | Frame's metadata. |
real | Property Values | Values of the properties defined in the static structure. Use FLiveLinkBaseStaticData.FindPropertyValue to evaluate. |