BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'ImagePlateParameters' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Image Plate Parameters |
Outputs
Type | Name | Description |
---|---|---|
object | Material | The material that the image plate is rendered with. |
name | Texture Parameter Name | Name of a texture parameter inside the material to patch the render target texture to |
boolean | Fill Screen | Automatically size the plate based on the active camera's lens and filmback settings. Target Camera is found by looking for an active camera component from this component's actor, through its attached parents. |
vector2d struct | Fill Screen Amount | The amount to fill the screen with when attached to a camera |
vector2d struct | Fixed Size | The fixed size of the image plate |
object | Render Texture | Transient texture that receives image frames |