Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'HairCardsGeometrySettings' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Hair Cards Geometry Settings |
Outputs
Type | Name | Description |
---|---|---|
enum | Generation Type | Define how cards should be generated. Cards count: define a targeted number of cards. Use guides: use simulation guide as cards. |
integer | Cards Count | Define how many cards should be generated. The generated number can be lower, as some cards can be discarded by other options. |
enum | Cluster Type | Quality of clustering when group hair to belong to a similar cards. This does not change the number cards, but only how cards are shaped (size/shape) |
real | Min Segment Length | Minimum size of a card segment |