Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'DisplayClusterClusterEventJson' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Display Cluster Cluster Event Json |
Outputs
Type | Name | Description |
---|---|---|
string | Name | Event name (used for discarding outdated events) |
string | Type | Event type (used for discarding outdated events) |
string | Category | Event category (used for discarding outdated events) |
string | Parameters | Event parameters |
boolean | Is Sytem Event. ' True' Is Reserved For N Display Internals. | Is nDisplay internal event (should never be true for end users) |
boolean | Should Discard On Repeat | Should older events with the same Name/Type/Category (for JSON) or ID (for binary) be discarded if a new one received |