Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'DatasmithTessellationOptions' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Datasmith Tessellation Options |
Outputs
Type | Name | Description |
---|---|---|
real | Chord Tolerance | Maximum distance between any generated triangle and the original surface. Smaller values make more triangles. |
real | Max Edge Length | Maximum length of any edge in the generated triangles. Smaller values make more triangles. |
real | Normal Tolerance | Maximum angle between adjacent triangles. Smaller values make more triangles. |
enum | Stitching Technique | Stitching technique applied on model before tessellation. Sewing could impact number of objects. |