Unreal Engine Blueprint API Reference > Utilities > Struct
Adds a node that breaks a 'DataTableCategoryHandle' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Data Table Category Handle |
Outputs
Type | Name | Description |
---|---|---|
object | Data Table | Pointer to table we want a row from |
name | Column Name | Name of column in the table that we want |
name | Row Contents | Contents of rows in the table that we want |