BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'AssetRenameData' into its member fields
Inputs
Type | Name | Description |
---|---|---|
struct | Asset Rename Data |
Outputs
Type | Name | Description |
---|---|---|
object | Asset | Object being renamed |
string | New Package Path | New path to package without package name, ie /Game/SubDirectory |
string | New Name | New package and asset name, new object path will be PackagePath/NewName.NewName |