Unreal Engine Blueprint API Reference > Utilities > Set
Assigns Result to the intersection of Set A and Set B. That is, Result will contain all elements that are in both Set A and Set B. To intersect with the empty set use Clear.
Target is Blueprint Set Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
wildcard | A | One set to intersect |
wildcard | B | Another set to intersect |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
wildcard | Result | Set to store results in |