Unreal Engine Blueprint API Reference > Utilities > Paths
Converts a relative path name to a fully qualified name relative to the specified BasePath. BasePath will be the process BaseDir() if not BasePath is given
Target is Blueprint Paths Library
Inputs
Type | Name | Description |
---|---|---|
string | In Path | |
string | In Base Path |
Outputs
Type | Name | Description |
---|---|---|
string | Return Value | Converts a relative path name to a fully qualified name relative to the specified BasePath.BasePath will be the process BaseDir() if not BasePath is given |