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Unreal Engine Blueprint API Reference > Utilities > Array
Filter an array based on a Class derived from Actor. *
Target is Kismet Array Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target Array | The array to filter from * |
class | Filter Class | The Actor sub-class type that acts as the filter, only objects derived from it will be returned. * |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Filtered Array |