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Unreal Engine Blueprint API Reference > Utilities > Animation > State Machine
CachedAnimStateData **// Returns whether a state is relevant (specified in the provided FCachedAnimStateData)
Target is Cached Anim Data Library
Inputs
Type | Name | Description |
---|---|---|
object | In Anim Instance | |
struct | Cached Anim State Data |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | CachedAnimStateData **// Returns whether a state is relevant (specified in the provided FCachedAnimStateData) |