Unreal Engine Blueprint API Reference > Settings
Runs the hardware benchmark and populates ScalabilityQuality as well as the last benchmark results config members, but does not apply the settings it determines. Designed to be called in conjunction with ApplyHardwareBenchmarkResults
Target is Game User Settings
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
integer | Work Scale | |
real | CPUMultiplier | |
real | GPUMultiplier |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |