Unreal Engine Blueprint API Reference > Sequencer > Keys
Set this channel's default value that should be used when no keys are present. Sets bHasDefaultValue to true automatically.
Target is Movie Scene Scripting Bool Channel
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
boolean | In Default Value |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |