Unreal Engine Blueprint API Reference > Sequencer > Keys
Gets the time for this key from the owning channel.
Target is Movie Scene Scripting Bool Key
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
enum | Time Unit | Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values? |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution. |