Unreal Engine Blueprint API Reference > Sequencer > Keys
If Interpolation Mode is RCIM_Cubic, the leaving tangent at this key
Target is Movie Scene Scripting Float Key
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | Leaving Tangent value. Represents the geometric tangents in the form of "tan(y/x)" where y is the key's value and x is the seconds (both relative to key) |