Unreal Engine Blueprint API Reference > Sequencer > Keys
Get this channel's default value that will be used when no keys are present. Only a valid value when HasDefault() returns true.
Target is Movie Scene Scripting Float Channel
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | Get this channel's default value that will be used when no keys are present. Only a validvalue when HasDefault() returns true. |