BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/SceneCapture
Render the scene to the texture target immediately. This should not be used if bCaptureEveryFrame is enabled, or the scene capture will render redundantly. If r.SceneCapture.CullByDetailMode is set, nothing will happen if DetailMode is higher than r.DetailMode.
Target is Scene Capture Component Cube
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |