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Unreal Engine Blueprint API Reference > Rendering > Material
Set all occurrences of Vector Material Parameters with ParameterName in the set of materials of the SkeletalMesh to ParameterValue
Target is Mesh Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Parameter Name | |
vector | Parameter Value |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |