BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Changes the material applied to an element of the mesh.
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Element Index | The element to access the material of. |
| object | Material |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |