BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Set default custom primitive data, four floats at once, from index DataIndex to index DataIndex + 3, and marks the render state dirty
Target is Primitive Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
integer | Data Index | |
struct | Value |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |