BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Creates a Dynamic Material Instance for the specified named material override, optionally from the supplied material.
Target is Cascade Particle System Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | In Name | |
object | Source Material |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value |