Unreal Engine Blueprint API Reference > Rendering
Create FSkelMeshSkinWeightInfo
Target is Kismet Rendering Library
Inputs
Type | Name | Description |
---|---|---|
integer | Bone 0 | |
byte | Weight 0 | |
integer | Bone 1 | |
byte | Weight 1 | |
integer | Bone 2 | |
byte | Weight 2 | |
integer | Bone 3 | |
byte | Weight 3 |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | Create FSkelMeshSkinWeightInfo |