Unreal Engine Blueprint API Reference > Rendering > Lighting
Set Soft Source Radius
Target is Point Light Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | B New Value |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |
Set Soft Source Radius
Unreal Engine Blueprint API Reference > Rendering > Lighting
Set Soft Source Radius
Target is Point Light Component
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | B New Value |
Type | Name | Description |
---|---|---|
exec | Out |
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