Unreal Engine Blueprint API Reference > Rendering > Lighting
Set Attenuation Radius
Target is Local Light Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | New Radius |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |
Set Attenuation Radius
Unreal Engine Blueprint API Reference > Rendering > Lighting
Set Attenuation Radius
Target is Local Light Component
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | New Radius |
Type | Name | Description |
---|---|---|
exec | Out |
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