Unreal Engine Blueprint API Reference > Rendering > Debug
Draw a debug coordinate system.
Target is Kismet System Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
vector | Axis Loc | |
rotator | Axis Rot | |
real | Scale | |
real | Duration | |
real | Thickness |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |