Unreal Engine Blueprint API Reference > Quartz Clock Handle
Clock Creation create a new clock (or return handle if clock already exists)
Target is Quartz
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Clock Name | |
struct | In Settings | |
boolean | Override Settings if Clock Exists | |
boolean | Use Audio Engine Clock Manager |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | Clock Creationcreate a new clock (or return handle if clock already exists) |