Unreal Engine Blueprint API Reference > Physics
Enables/disables whether this component is affected by gravity. This applies only to components with bSimulatePhysics set to true.
Target is Primitive Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
boolean | Gravity Enabled |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |