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BlueprintAPI > BlueprintAPI/Physics
Set the angular velocity of all bodies in this component.
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector | New Ang Vel | New angular velocity to apply to physics, in degrees per second. |
| boolean | Add to Current | If true, NewAngVel is added to the existing angular velocity of all bodies. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |