Unreal Engine Blueprint API Reference > Physics > Components > Physics Constraint
Directly specify component to connect. Will update frames based on current position.
Target is Physics Constraint Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Component 1 | |
name | Bone Name 1 | |
object | Component 2 | |
name | Bone Name 2 |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |