Unreal Engine Blueprint API Reference > Pawn
Return the aim rotation for the Pawn. If we have a controller, by default we aim at the player's 'eyes' direction that is by default the Pawn rotation for AI, and camera (crosshair) rotation for human players.
Target is Pawn
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
rotator | Return Value | Return the aim rotation for the Pawn.If we have a controller, by default we aim at the player's 'eyes' directionthat is by default the Pawn rotation for AI, and camera (crosshair) rotation for human players. |