BlueprintAPI > BlueprintAPI/Pawn > BlueprintAPI/Pawn/Components > BlueprintAPI/Pawn/Components/CharacterMovement
Returns maximum acceleration for the current state.
Target is Character Movement Component
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
real | Return Value | Returns maximum acceleration for the current state. |