Unreal Engine Blueprint API Reference > Online > Session
Destroys a session previously created by the default online subsystem
Target is Destroy Session Callback Proxy
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Player Controller |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
exec | On Success | Called when there is a successful destroy |
exec | On Failure | Called when there is an unsuccessful destroy |