BlueprintAPI > BlueprintAPI/Oculus > BlueprintAPI/Oculus/Session
Kick off CreateSession check. Asynchronous-- see OnCreateSessionCompleteDelegate for results.
Target is Oculus Create Session Callback Proxy
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
integer | Public Connections | |
string | Oculus Matchmaking Pool |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
exec | On Success | Called when the session was created successfully |
exec | On Failure | Called when there was an error creating the session |