Unreal Engine Blueprint API Reference > Movie Render Pipeline
Scan the provided sequence in the job to see which camera cut sections we would try to render and update the job's shotlist.
Target is Movie Pipeline Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | In Sequence | |
object | In Job |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Shots Changed |